So you want to blog about design, eh? You’ll have to take a number and wait in line because, frankly, there are thousands of blogs about design out there. Starting a successful design blog is like learning to walk: You will most likely fail a number of times, you’ll need a lot of patience, and you can’t do it on your own. This article will give you a few pieces of advice to help your blog be as successful as
Unless you on a deserted island somewhere, you heard yesterday about Apple’s newest technological advancement: the iPad. Now, there has been all sorts of buzz all over the internet about whether the device is extraordinary or significantly less impressive than expected. However, my question relates to how this new technology will effect the way we, as web and graphic designers, do our job. Below I would like to offer a few thoughts on how our jobs might change, and then
I’m not going to beat around the bush, the following is what I believe to be the biggest myth in the graphic and web design industry: “Our job is to design what the client wants.”I know the old adage says “the customer is always right.” While I always strive to make the customer happy and create a design that they are pleased with, I would like to consider the following scenarios: Let’s assume you’re not a designer anymore. Rather, you’re
I was recently reading an issue of Critique Magazine from 1998 and I found an interesting article titled: “6 Predictions for the Millenium”. The article refers to six predictions that Marty Neumeier (the author of the article and current president of Neutron LLC, a San Francisco based firm specializing in brand collaboration) considered would occur as we transitioned from the 1900’s to the 2000’s. No, he doesn’t talk about computers crashing or Y2K destroying the world, but he does make
UPDATE: Adam has kindly informed me that he resigned from his position at 99Designs.com. Although the opinions expressed in this interview were given during Adam’s employment with 99 Designs, he no longer represents the company. Thanks, Adam, for the update. Best of luck to you. Crowdsourcing has been a hot topic lately in the design community. With a lot of designers who enjoy getting paid to do crowdsourcing work, and a lot of designers who classify it as merely spec work,
It has been my experience, as I have connected with other designers [via twitter or other means], that there are a lot of designers out there who seem very involved in the design community but actually have little to no real experience in design. This raised two questions for me (which are addressed is this post): 1. Are most designers I communicate with online avid “Hobbyists” or practicing “Professionals”. 2. Which is more desirable when it comes to graphic design:
I recently decided to make the switch to Freelance Design after working for a local production agency. In this post I have encapsulated some of the most important lessons that I learned while I worked as a full-time designer there. Please feel free to add your suggestions in the comments. The Creative Process 1. Graphic design is a problem-solving process. 2. When you focus on function, a design becomes naturally beautiful. 3. A creative brief is of great importance. 4.
1. Don’t return their calls for at least a week Don’t be fooled by thinking that when a client calls you about something, they are actually in a hurry to get a task done. They’ll understand how important it is that you fix that flat tire on your motorcycle, go for a quick ride, and then finish that movie you started a few days ago. When you do finally call them back be sure to remind them they need to